About

7 Days to Die is a proprietary, paid survival crafting videogame developed in the United States, available on Mac, Windows, Linux, and Steam. Set in the year 2034, the game plunges players into a post-nuclear apocalyptic Earth where an unknown virus turns the population into blood-thirsty zombies within seven days of infection. This open-world, multiplayer survival horror game challenges players to start with minimal resources, requiring them to find or craft weapons, collect materials, and construct shelters to withstand the relentless zombie apocalypse. A core mechanic, which gives the game its name, involves a massive swarm of zombies attacking the player's location every 'seven days.' It offers a sandbox experience with moddable content and dedicated zombie modes, blending elements akin to Minecraft with the intense action of Left 4 Dead, Dead Rising, or Dying Light.

Company Relationships
4 relationships found
Internal
In our database
External
External website
User Reviews

15 reviews

Mixed
Pros
Engaging co-op experience
Robust base building
Deep crafting system
RPG-like progression
Open world exploration
Challenging zombie encounters
Long-term replayability
Enjoyable solo play

Cons
Loss of survival depth
Updates negatively impacting gameplay
Forced playstyle
Monetization issues
Technical performance problems
Lack of content variety
Developer unresponsiveness
Exploitable game mechanics

Key Themes
Core Gameplay Experience
Game Development Direction
Player Freedom and Progression
Multiplayer and Solo Enjoyment
Monetization Practices
Technical Stability
Community Engagement
Website Performance Score

7.5

Overall Score
View Full Analysis
Detailed Metrics
Website Performance Score

7.5

Overall Score
View Full Analysis
Detailed Metrics
Recent News


Company Details

Industry

videogames


Founded

Not specified


Company Size

Not specified

Location

Country

United States


Region

Not specified


City

Not specified