Bevy Game Engine
About
Bevy Game Engine is a refreshingly simple, data-driven game engine built in Rust, committed to being Free and Open Source Forever. It provides robust capabilities for both 2D and 3D game development, leveraging an Entity Component System (ECS) and a comprehensive Scene System. The engine is actively developed, with significant updates regularly released; for instance, version 0.17 (October 2025) introduced raytraced lighting, improved observers & events, and headless UI widgets, while 0.16 (April 2025) brought GPU-driven rendering and procedural atmospheric scattering, and 0.15 (November 2024) added Required Components and entity picking. Bevy is available across Mac, Windows, and Linux platforms, and maintains a strong community presence through its GitHub repository (bevyengine/bevy) and Twitter. While specific founding history, leadership, employee count, or financial details are not provided, its open-source nature and continuous innovation position it as a notable contender in the game engine market, competing with a wide array of alternatives including OpenGL, Open 3D Engine, LunarEngine, Polly2D, Range Engine, PaletAI, Joiplay, Xogot, GemRB, Nau Engine, Fibbo, Cave Engine, Defold Engine, Nirvana 3D, Bloxels, Redot Engine, Wonderland Engine, LittleJS, and Hology Engine.
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