Bullet Physics
About
Bullet Physics is a free and open-source SDK providing real-time collision detection and multi-physics simulation capabilities. It is extensively utilized across diverse applications such as virtual reality, games, visual effects, robotics, and machine learning. Developed with C++ and supporting Python, it integrates with OpenGL and is deployable across a wide array of platforms including Mac, Windows, Linux, Android, iPhone, iPad, Verge3D, Emscripten, Playstation, Xbox, Godot Engine, and Blender. The project maintains a presence on Facebook.
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User Reviews
12 reviews
Mixed
Pros
Smooth, fast physics
Free, open-source
Active community support
Effective ray casting
Advanced features
Efficient compound shapes
Useful motionstate feature
Cons
Object stuttering
Cumbersome object modification
Unintuitive static object handling
Constraint instability
Collision detection issues
Insufficient documentation
Poor multi-threading
Lack of development priority
Key Themes
Physics simulation quality
Open-source community and development
API complexity and quirks
Documentation and learning curve
Performance and optimization
Integration challenges