About

Cerberus X is a free and open-source, cross-platform object-oriented programming language developed in Germany, primarily focused on game development. It is designed to be easy to learn, combining the simplicity of BASIC with advanced OOP features found in modern languages like C#, Java, and JavaScript. The language boasts a powerful set of APIs for drawing lightning-fast graphics, including dynamic lighting, and comes bundled with a lightweight cross-platform IDE and a lightning-fast rendering engine. Cerberus X translates code to target platforms, supporting Mac, Windows, Linux, and Android. Users report achieving 5-10 times better performance compared to some popular game engines and frameworks, highlighting its power and freedom for game programming. The project maintains a presence on GitHub (MikeHart66/cerberus) and Twitter.

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User Reviews

12 reviews

Mixed
Pros
Aesthetic appeal
Wheel Assist Blade performance
Main Blade quality
Wall Ball Bit stabilization potential
Boosts overall CX Bey performance
Good weight
Increased part variety
Reminiscent of popular older models

Cons
Disappointing stock combo performance
Wall Ball Bit design flaws
Wall Ball Bit stamina trade-off
Gimmick effectiveness unclear
Stamina not top-tier
Lack of unique abilities
Susceptible to upper attacks
Overshadowed by other releases

Key Themes
Component design and quality
Battle performance
Aesthetics
Gimmick functionality
Customization potential
Value proposition
Website Performance Score
Website Performance Score
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Company Details

Industry

Game Development


Founded

Not specified


Company Size

Not specified

Location

Country

Germany


Region

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City

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